Graphic Processing Unit

Graphic Processing Unit
abbr. GPU

Универсальный русско-немецкий словарь. . 2011.

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  • Graphic Processing Units — NV20 GPU einer Nvidia GeForce 3 Der Grafikprozessor (englisch Graphics Processing Unit – GPU, seltener Visual Processing Unit – VPU[1]) dient zur Berechnung der Bildschirmausgabe auf Computern und Spielekonsolen. Dieser befindet sich entweder auf …   Deutsch Wikipedia

  • Physics processing unit — A physics processing unit (PPU) is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. Examples of calculations involving a PPU might include rigid body dynamics, soft body… …   Wikipedia

  • Picture Processing Unit — The PPU (Picture Processing Unit), more specifically known as Ricoh RP2C02 (NTSC version) / RP2C07 (PAL version), is the microprocessor in the Nintendo Entertainment System responsible for generating video signals from graphic data stored in… …   Wikipedia

  • Unit 731 — The Unit 731 complex Location Pingfang Coordinates …   Wikipedia

  • Comparison of ATI graphics processing units — This page contains general information about ATI s GPUs and video cards based on official ATI specifications in table form. DirectX version noteDirectX version indicates which graphics acceleration operations the card supports. * DirectX 6.0… …   Wikipedia

  • Information Processing and Information Systems — ▪ 1995       Sweeping change marked the U.S. computer industry in 1994 as longtime players exited the stage and rival systems struggled to dominate the next generation of personal computer (PC) operating systems and microprocessors. The industry… …   Universalium

  • information processing — Acquisition, recording, organization, retrieval, display, and dissemination of information. Today the term usually refers to computer based operations. Information processing consists of locating and capturing information, using software to… …   Universalium

  • Shader — A shader in the field of computer graphics is a set of software instructions, which is used by the graphic resources primarily to perform rendering effects. Shaders are used to allow a 3D application designer to program the graphics processing… …   Wikipedia

  • Physics engine — A physics engine is a computer program that simulates Newtonian physics models, using variables such as mass, velocity, friction and wind resistance. It can simulate and predict effects under different conditions that would approximate what… …   Wikipedia

  • Xbox 360 — Xbox 360 …   Wikipedia

  • FLOPS — Computer performance Name FLOPS yottaFLOPS 1024 zettaFLOPS 1021 exaFLOPS 1018 petaFLOPS 1015 teraFLOPS 1012 gigaFLOPS 109 megaFLOPS 106 kiloFLOPS …   Wikipedia


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